I accept cookies from this site

We use cookies to help make this website better. To find out more about the cookies we use, please read our Cookies Policy. If you continue without changing your cookie settings, you consent to this use, but if you want, you can find information in our Cookies Policy about how to remove cookies by changing your settings.

Introduction
LTAD - a critique
Demands of the game
Profile of players
Functional screening
Resistance training
Speed and agility training
Integrated game conditioning
Periodisation
Content
Questions

Types of conditioning

Integrated conditioning

More recently, the concept and practice of a more specific type of conditioning (that replicates the movement patterns and the energy demands placed on the player) has been used to develop the three main energy systems and specific game conditioning. Integrated conditioning is the term used to describe the conditioning method of using Rugby related drills during intermittent high-intensity efforts and during small-sided games with the aim of developing greater game specific general conditioning. In addition integrated conditioning can also embrace greater tactical appreciation and skill development.

In general, there are three types of integrated conditioning: high-intensity interval training (HIT), repeated sprint training (RST) and small-sided games (SSGs).

In Pre-Level 1, we described a series of integrated conditioning circuits that could be described as a form of high-intensity training or repeated sprint training for the Rugby player. The aim in this circuit based method of training was to:

  1. Develop greater general movement fitness and
  2. Rehearse or practice basic Rugby skills while completing the circuit under conditions of fatigue.

Here, we will briefly describe these three main methods that are currently used in integrated conditioning.