I accept cookies from this site

We use cookies to help make this website better. To find out more about the cookies we use, please read our Cookies Policy. If you continue without changing your cookie settings, you consent to this use, but if you want, you can find information in our Cookies Policy about how to remove cookies by changing your settings.

Introduction
LTAD - a critique
Demands of the game
Profile of players
Functional screening
Resistance training
Speed and agility training
Integrated game conditioning
Periodisation
Content
Questions

Speed development - plyometrics

Low to medium - progressing from long to shorter ground contact

As a general progression rule, moving from a longer ground contact to a shorter ground contact challenge or exercise is recommended (Chu & Myer 2013). Thus, high impact plyometrics which include short ground contact reactions should be a later stage of a progression from low to medium and then to high. As the player adapts and develops more strength he or she can progress on to more medium type impacts. This may mean effecting a greater force during landing and then subsequent take-off. When using drop jumps the reaction may now become more reactive. By reactive we mean that there is now a greater emphasis on getting off the ground faster. This essentially means a shorter time frame of contact on the ground.