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LTAD - a critique
Demands of the game
Profile of players
Functional screening
Resistance training
Speed and agility training
Integrated game conditioning

Planning the gym-based programme

Plyometric - box jump

Figure 7. The box jump and land.

Here, we require the player to explosively jump and land on a box. The land here is a stick land. The height of the box will be dependent on the player’s explosive competence. Most players will be able to complete a jump to a 30cm box and this is a recommended starting height.