I accept cookies from this site

We use cookies to help make this website better. To find out more about the cookies we use, please read our Cookies Policy. If you continue without changing your cookie settings, you consent to this use, but if you want, you can find information in our Cookies Policy about how to remove cookies by changing your settings.

Introduction
LTAD - a critique
Demands of the game
Profile of players
Functional screening
Resistance training
Speed and agility training
Integrated game conditioning
Periodisation
Content
Questions

Planning the gym-based programme

Plyometric - box jump

Figure 7. The box jump and land.

Here, we require the player to explosively jump and land on a box. The land here is a stick land. The height of the box will be dependent on the player’s explosive competence. Most players will be able to complete a jump to a 30cm box and this is a recommended starting height.