I accept cookies from this site

We use cookies to help make this website better. To find out more about the cookies we use, please read our Cookies Policy. If you continue without changing your cookie settings, you consent to this use, but if you want, you can find information in our Cookies Policy about how to remove cookies by changing your settings.

LTAD - a critique
Demands of the game
Profile of players
Functional screening
Resistance training
Speed and agility training
Integrated game conditioning

Locomotion metrics

Distances at top speed

The data from Table 2 shows that Rugby sevens players are required to sprint over distances longer than 40m. It is also clear that the range of distances at top speeds extend to over 50m.

For example, in the women’s game Suarrez-Arrones et al (2014) report the longest sprint distance in the tournament analysed was 54.6m. This implies that specific sprint training should reflect these demands and both short (≤20 m) and longer sprints (30-50m) are important to mimic the demands of the game.